Hey! I’m Lil, a production manager and game designer for video games. I recently completed my Master’s degree in Game Design from the #1 ranked program in the world, FIEA. Formerly, I was a certified Scrum Master and award-winning project manager for the Department of Defense.

I’m a former Rockstar Game Intelligence intern with AAA and Live Services experience on GTA VI and GTA Online. I’m keen on data-driven development and efficient art and design pipelines.

Currently, I run a passion project called SWAG Interactive: Supporting Women’s Advancement in Gaming. We are an international game development team comprised of AAA and indie game developers around the globe. I am producer and game designer, leading the team in creating a psychological horror game demo. Welcome to my website!

Published Titles

*And titles announced for publishing

Grand Theft Auto VI

GTA Online

Bloodsong

Production and Design Examples:

Levels

Scripting

Managed Assets